VALORANT: Riot explain reasoning behind queue dodge Rank Rating penalties

In their most recent Ask VALORANT, Riot Games talked about the penalties for queue dodging they are implementing alongside the faulty hit detection for knives.

One of the penalties for queue dodging is a Rank Rating penalty, which not everybody is happy about as to some it feels like too big of a punishment. Riot goes on to explain why they think it’s needed. “First thing’s first, these changes target players who repeatedly queue dodge, and will have minimal impact on players who only queue dodge occasionally. […] Even if most queue dodges are caused by a small group of people trying to manipulate their competitive experience, we don’t want to take that safety net away from you. That’s why our systems have high forgiveness for infrequent offenders.“

The blog also touched on the hit detection of knives in VALORANT, which have come under scrutiny thanks to their new game mode Escalation, where people are forced into using them. “We don’t think it should ever be the best choice in a fight, but we would like to make it feel better to use by improving its reliability and hit satisfaction, as well as allowing it to be a viable (but not necessary) weapon choice in some situations.”

Riot also goes on to say they want to give knives a closer look in the future and give it a bit more love, alongside possibly tweaking the awkward hitbox a little bit.

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Image Credit: Riot Games
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