Preseason Patch 10.23 – Changes to Items

The Preseason Patch 10.23 is upon us and Riot has released the full Patch Notes for it. Here are the changes coming to Items in League of Legends.

In a Preseason Patch filled to the brim with massive changes to League of Legends the meta is about to change quite a bit. Buckle up and get ready to read through the huge changelog.


Patch 10.23 Item Changes

MYTHIC ITEMS

Mythic Items LoL Patch 10.23Mythic Items LoL Patch 10.23

Galeforce (Mobility)

Base Stats:

  • TOTAL COST: 3400 gold
  • BUILD PATH: Noonquiver + Cloak of Agility + Pickaxe + 625 gold
  • ATTACK DAMAGE: 55
  • ATTACK SPEED: 20%
  • CRITICAL STRIKE CHANCE: 20%

Effects:

  • CLOUDBURST (Active): Dash in target direction, firing three missiles at the lowest-health enemy near your destination (prioritizing champions). Deals a total of 180-315 (levels ≤10-18) (+45% bonus AD) magic damage increased against low-health targets by up to 50% (90 second cooldown).
  • Grants all other Legendary items 3% movement speed

Kraken Slayer (Anti-Tank)

Base Stats:

  • TOTAL COST: 3400 gold
  • BUILD PATH: Noonquiver + Cloak of Agility + Pickaxe + 625 gold
  • ATTACK DAMAGE: 60
  • ATTACK SPEED: 25%
  • CRITICAL STRIKE CHANCE: 20%

Effects:

  • BRING IT DOWN: Every third basic attack deals an additional 60 (+30% bonus AD) true damage
  • Grants all other Legendary items 10% attack speed

Immortal Shieldbow (Survive Burst)

Base Stats:

  • TOTAL COST: 3400 gold
  • BUILD PATH: Noonquiver + Cloak of Agility + Vampiric Scepter + 600 gold
  • ATTACK DAMAGE: 50
  • ATTACK SPEED: 15%
  • CRITICAL STRIKE CHANCE: 20%
  • LIFE STEAL: 12%

Effects:

  • LIFELINE: When taking damage that would reduce you below 30% health, gain a 250-700 (levels ≤10-18) shield for 3 seconds. Additionally, gain 15% life steal for 8 seconds (90 second cooldown).
  • Grants all other Legendary items 5 attack damage and 50 health

Sunfire Aegis (Ramping Damage)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Bami’s Cinder + Aegis of the Legion + 700 gold
  • HEALTH: 450
  • ARMOR: 30
  • MAGIC RESIST: 30
  • ABILITY HASTE: 15

Effects:

  • IMMOLATE: Deal 20-40 (levels 1-18) (+1% bonus health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters). Damaging champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max 6 stacks).
  • FLAMETOUCH: At maximum Immolate stacks, your basic attacks burn nearby enemies for your Immolate damage per second for 3 seconds
  • Grants all other Legendary items 5 ability haste

Frostfire Gauntlet (Slow Enemies)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Bami’s Cinder + Null-Magic Mantle + Chain Vest + 950 gold
  • HEALTH: 350
  • ARMOR: 50
  • MAGIC RESIST: 25
  • ABILITY HASTE: 15

Effects:

  • IMMOLATE: Deal 20-40 (levels 1-18) (+1% bonus health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters).
  • SNOWBIND: Basic attacks create a slow zone for 1.5 seconds (4 second cooldown). Enemies that move across the zone are slowed by 30% (+4% per 1000 max health).
  • Grants all other Legendary items 100 health and increases your champion model by 7.5%

Turbo Chemtank (Initiation)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Bami’s Cinder + Cloth Armor + Negatron Cloak + 1000 gold
  • HEALTH: 350
  • ARMOR: 25
  • MAGIC RESIST: 50
  • ABILITY HASTE: 15

Effects:

  • IMMOLATE: Deal 20-40 (levels 1-18) (+1% bonus health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters).
  • SUPERCHARGED (Active): Grants 75% movement speed towards enemy champions or turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that slows nearby champions by 40% for 2 seconds (90 second cooldown).
  • Grants all other Legendary items 5% tenacity and slow resist

Duskblade of Draktharr (Multikill)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Serrated Dirk + Caulfield’s Warhammer + 1000 gold
  • ATTACK DAMAGE: 55
  • LETHALITY: 18
  • ABILITY HASTE: 20

Effects:

  • NIGHTSTALKER: Attacking a champion deals an additional 100 (+30% bonus AD) physical damage and slows them by 99% for 0.25 seconds (15 second cooldown). When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.
  • Grants all other Legendary items 5 ability haste

Eclipse (Dueling)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Serrated Dirk + Vampiric Scepter + Longsword + 850 gold
  • ATTACK DAMAGE: 55
  • LETHALITY: 18
  • OMNIVAMP: 10%

Effects:

  • EVER RISING MOON: Hitting a champion with 2 separate basic attacks or abilities within 1.5 seconds deals an additional 8% max health physical damage, grants you 30% movement speed and a 150 ([+40% bonus AD] for melee champions or ) shield for 2 seconds (6 second cooldown for melee champions, 12 second cooldown for ranged champions).
  • Grants all other Legendary items 4% armor penetration

Prowler’s Claw (Assassination)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Serrated Dirk + Caulfield’s Warhammer + 1000 gold
  • ATTACK DAMAGE: 55
  • LETHALITY: 21
  • ABILITY HASTE: 10

Effects:

  • SANDSWIPE (Active): Dash through target enemy, dealing 100 (+30% bonus AD) physical damage. For the next 3 seconds, you deal 15% increased damage to the target (60 second cooldown).
  • Grants all other Legendary items 5 lethality

Liandry’s Anguish (Anti-Tank)

Base Stats:

  • TOTAL COST; 3400 gold
  • BUILD PATH: Lost Chapter + Fiendish Codex + 1200 gold
  • ABILITY POWER: 80
  • MANA: 600
  • ABILITY HASTE: 20

Effects:

  • TORMENT: Dealing damage with abilities causes enemies to burn for 15 (+2.5% AP) +1% max health magic damage per second for 4 seconds. Gain 5% magic penetration per second against burning targets (up to 25%).
  • Grants all other Legendary items 5 ability haste

Luden’s Tempest (Burst Damage)

Base Stats:

  • TOTAL COST: 3400 gold
  • BUILD PATH: Lost Chapter + Blasting Wand + 1250 gold
  • ABILITY POWER: 80
  • MAGIC PENETRATION: 10
  • MANA: 600
  • ABILITY HASTE: 10

Effects:

  • ECHO: Damaging abilities deal an additional 100 (+15% AP) magic damage to the target and 3 nearby enemies and grant you 30% movement speed for 2 seconds (10 second cooldown)
  • Grants all other Legendary items 5 magic penetration

Everfrost (Slow Enemies)

Base Stats:

  • TOTAL COST: 3400
  • BUILD PATH: Lost Chapter + Blasting Wand + 1250g
  • ABILITY POWER: 80
  • HEALTH: 200
  • MANA: 600
  • ABILITY HASTE: 10

Effects:

  • GLACIATE (ACTIVE): Deal 100 (+30% AP) magic damage in a cone, slowing enemies by 65% for 1.5 seconds. Enemies at the center of the cone are rooted instead (20 second cooldown).
  • Grants all Legendary items 15 ability power

Hextech Rocketbelt (Mobility)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Hextech Alternator + Ruby Crystal + Blasting Wand + 900 gold
  • ABILITY POWER: 80
  • HEALTH: 250
  • ABILITY HASTE: 15

Effects:

  • SUPERSONIC (Active): Dash in a target direction, unleashing an arc of magic missiles that deal 200-300 (levels 1-18) (+15% AP) magic damage. Then gain 75% movement speed towards enemy champions for 2 seconds (40 second cooldown).
  • Grants all Legendary items 5 magic penetration

Riftmaker (Omni Vamp)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Leeching Leer + Blasting Wand + 1050 gold
  • ABILITY POWER: 80
  • HEALTH: 150
  • ABILITY HASTE: 15
  • OMNIVAMP: 15%

Effects:

  • VOID CORRUPTION: For each second in champion combat, deal 3% bonus damage (max 15%). At maximum strength, the bonus damage is dealt as true damage instead.
  • Grants all Legendary items 5% magic penetration

Night Harvester (Multikill)

Base Stats:

  • TOTAL COST: 3200 gold
  • BUILD PATH: Hextech Alternator + Ruby Crystal + Blasting Wand + 900 gold
  • ABILITY POWER: 80
  • HEALTH: 250
  • ABILITY HASTE: 15

Effects:

  • SOULREND: Damaging a champion deals an additional 175-250 (levels 1-18) (+15% AP) magic damage and grants you 25% movement speed for 1.5 seconds (60 second cooldown per enemy)
  • Grants all Legendary items 5 ability haste

Trinity Force (Dueling)

Base Stats:

  • TOTAL COST: 3333 gold
  • BUILD PATH: Sheen + Hearthbound Axe + Kindlegem + 733 gold
  • HEALTH: 200
  • ATTACK DAMAGE: 35
  • ATTACK SPEED: 35%
  • ABILITY HASTE: 10

Effects:

  • THREEFOLD STRIKE: Basic attacks grant 25 movement speed for 3 seconds. If the target is a champion, increase your base attack damage by 6%, stacking up to 5 times (max 30%).
  • SPELLBLADE: After using an ability, your next basic attack is enhanced with an additional 200% base attack damage (1.5 second cooldown)
  • Grants all Legendary items 10% attack speed

Goredrinker (Survive Burst)

Base Stats:

  • TOTAL COST: 3300 gold
  • BUILD PATH: Ironspike Whip + Phage + Kindlegem + 200 gold
  • HEALTH: 400
  • ATTACK DAMAGE: 45
  • HEALTH REGENERATION: 150%
  • ABILITY HASTE: 20

Effects:

  • THIRSTING SLASH (Active): Deal 110% of your attack damage to nearby enemies. Restore health equal to 20% of your attack damage plus 12% of your missing health for each champion hit (15 second cooldown, affected by ability haste).
  • AGGRESSION: Gain 1% attack damage for each 5% of your missing health (max 15% AD)
  • Grants all Legendary items 5 ability haste

Stridebreaker (Engage)

Base Stats:

  • TOTAL COST: 3300 gold
  • BUILD PATH: Ironspike Whip + Hearthbound Axe + Kindlegem + 200 gold
  • HEALTH: 300
  • ATTACK DAMAGE: 50
  • ATTACK SPEED: 20
  • ABILITY HASTE: 10

Effects:

  • HALTING SLASH (Active): Lunge a short distance and deal 110% of your attack damage to nearby enemies, slowing them by 60% (decays over 2 seconds) (20 second cooldown, affected by ability haste)
  • HEROIC GAIT: Dealing physical damage grants 30 movement speed for 2 seconds
  • Grants all Legendary items 3% movement speed

Divinie Sunderer (Anti-Tank)

Base Stats:

  • TOTAL COST: 3300
  • BUILD PATH: Phage + Sheen + Kindlegem + 700 gold
  • HEALTH: 400
  • ATTACK DAMAGE: 40
  • ABILITY HASTE: 20

Effects:

  • SPELLBLADE: After using an ability, your next basic attack is enhanced with an additional 10% target max health physical damage (1.5 second cooldown). If the target is a champion, restore 50% of the damage amount (30% for ranged users).
  • Grants all Legendary items 5% armor penetration and 5% magic penetration

Shurelya’s Battlesong (Team mobility)

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Kindlegem + Faerie Charm + Winged Moonplate + 850 gold
  • HEALTH: 350
  • ABILITY HASTE: 20
  • MOVE SPEED: 5%
  • MANA REGEN: 50%

Effects:

  • INSPIRE (Active): Grants you and nearby allies 40% decaying movement speed for 4 seconds and an additional 40-60 (ally levels 1-18) magic damage on the next 3 basic attack or ability hits against champions (90 second cooldown)
  • Grants all other Legendary items 2.5% movement speed

Locket of the Iron Solari (Survive Burst)

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Kindlegem + Aegis of the Legion + 400 gold
  • HEALTH: 200
  • ABILITY HASTE: 20
  • ARMOR: 30
  • MAGIC RESIST: 30

Effects:

  • DEVOTION (Active): Grants nearby allies a 250-420 (ally levels 1-18) shield, decaying over 2.5 seconds (90 second cooldown)
  • CONSECRATE: Grants nearby allied champions 5 armor and magic resist
  • Grants all Legendary items a 2 armor and magic resist increase to Consecrate

Moonstone Renewer (Healing over time)

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Kindlegem + Bandleglass Mirror + 850 gold
  • ABILITY POWER: 40
  • HEALTH: 200
  • ABILITY HASTE: 20
  • MANA REGEN: 100%

Effects:

  • STARLIT GRACE: When affecting champions with basic attacks or abilities in combat, restore 30-60 (ally levels 1-18) health to the most wounded nearby ally (2 second cooldown). Each second spent in combat with champions increases this healing effect by 37.5% (maximum +150%).
  • Grants all Legendary items 5 ability haste

Imperial Mandate (Ally Burst)

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Kindlegem + Bandleglass Mirror + 850 gold
  • ABILITY POWER: 40
  • HEALTH: 200
  • ABILITY HASTE: 20
  • MANA REGEN: 100%

Effects:

  • MARK OF ENMITY: Abilities that slow or immobilize a champion deal 60-100 bonus magic damage (levels 1-18) and mark them for 4 seconds. Ally champion damage detonates the mark, dealing an additional 60-100 (ally levels 1-18) magic damage and granting you both 20% movement speed for 2 seconds (6 second cooldown per enemy).
  • Grants all other Legendary items 15 ability power
Item Stat Updates

Ability Haste

Every point of ability haste lets you cast 1% faster. On paper, that makes it look like it gets less valuable the more you have because your cooldown shrinks by less and less each time. It’s actually the same amount of power. 50 ability haste lets you cast an extra half a spell during the original cooldown. The next 50 gets you to a full extra cast (100% faster). If you get another 100 ability haste, you get another whole cast (200% faster). This linear scaling allows us to remove the cap, so you can buy as much as you want.

Vamp Effects

LIFE STEAL: Heal from physical damage dealt by basic attacks. Now includes on-hit effects.

PHYSICAL VAMP: Heal from physical damage dealt by basic attacks and abilities (33% effective for AoE and pet damage)

OMNIVAMP: Heal from all sources and types of damage (still 33% effective for AoE and pet damage) (unchanged)

Critical Strike

CRIT CHANCE ON LEGENDARY/MYTHIC ITEMS: 25% (4 items to max) ⇒ 20% (5 items to max)

BASE CRITICAL STRIKE DAMAGE: 200% ⇒ 175%

New Legendary Items

“Legendary” is the category of item that used to be the most powerful tier. They’re your completed non-boots items that don’t build into anything else.

The Collector (Burst Damage)

Base Stats:

  • TOTAL COST: 3000 gold
  • BUILD PATH: Serrated Dirk + Pickaxe + Cloak of Agility + 425 gold
  • ATTACK DAMAGE: 50
  • CRITICAL STRIKE CHANCE: 20%
  • LETHALITY: 12

Effects:

  • DEATH AND TAXES: Dealing damage that would leave an enemy below 5% health executes them. Champion kills grant an additional 25 gold.

Navori Quickblades (Reduce cooldowns)

Base Stats:

  • TOTAL COST: 3400 gold
  • BUILD PATH: Caulfield’s Warhammer + Pickaxe + Cloak of Agility + 825 gold
  • ATTACK DAMAGE: 60
  • CRITICAL STRIKE CHANCE: 20%
  • ABILITY HASTE: 30

Effects:

  • DEFT STRIKES: Your critical strikes with basic attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown

Force of Nature (Ramping magic resistance)

Base Stats:

  • TOTAL COST: 2900 gold
  • BUILD PATH: Negatron Cloak + Winged Moonplate + Ruby Crystal + 800 gold
  • HEALTH: 350
  • MAGIC RESIST: 60
  • MOVE SPEED: 5%
  • ABSORB: Taking damage from abilities grants you 6 movement speed and 4 magic resist for 5 seconds (stacks up to 5 times; each unique ability instance gives one stack)

Serpent’s Fang (Anti-shielding)

Base Stats:

  • TOTAL COST: 2800 gold
  • BUILD PATH: Serrated Dirk + Pickaxe + 825 gold
  • ATTACK DAMAGE: 60
  • LETHALITY: 18

Effects:

  • SHIELD REAVER: Basic attacks and abilities deal 50 (+40% bonus AD) additional physical damage to shielded targets.

Horizon Focus (Damage amp)

Base Stats:

  • TOTAL COST: 3000 gold
  • BUILD PATH: Needlessly Large Rod + Hextech Alternator + 700 gold
  • ABILITY POWER: 100

Effects:

  • HYPERSHOT: Damaging a champion with a non-targeted ability at over 750 range or immobilizing them reveals them and increases their damage taken from you by 10% for 6 seconds

Cosmic Drive (Ability haste)

Base Stats:

  • TOTAL COST: 3000 gold
  • BUILD PATH: Fiendish Codex + Kindlegem + Amplifying Tome + 865 gold
  • ABILITY POWER: 70
  • HEALTH: 200
  • ABILITY HASTE: 30

Effects:

  • SPELLDANCE: Dealing damage with abilities grants 10 (+20% ability haste) movement speed for 4 seconds

Demonic Embrace (Sustained Damage)

DEMONIC EMBRACE

Base Stats:

  • TOTAL COST: 3000 gold
  • BUILD PATH: Blasting Wand + Giant’s Belt + Amplifying Tome + 815 gold
  • ABILITY POWER: 70
  • HEALTH: 350

Effects:

  • AZAKANA GAZE: Dealing ability damage burns enemies for 1.5% max health magic damage every second for 4 seconds. Gain 10 armor and magic resist while a champion is affected (+2.5 armor and magic resist for each additional champion affected).

Serylda’s Grudge (Anti-Armor)

Base Stats:

  • TOTAL COST: 3400 gold
  • BUILD PATH: Caulfield’s Warhammer + Last Whisper + 850 gold
  • ATTACK DAMAGE: 45
  • ARMOR PENETRATION: 30%
  • ABILITY HASTE: 20

Effects:

  • BETRAYAL: Damaging abilities slow enemies by 30% for 1 second

Silvermere Dawn (Remove Crowd Control)

Base Stats:

  • TOTAL COST 3000 gold
  • BUILD PATH Quicksilver Sash + Pickaxe + Ruby Crystal + 425 gold
  • ATTACK DAMAGE 35
  • HEALTH 200
  • MAGIC RESIST 35

Effects:

  • QUICKSILVER (Active): Remove all disables except Airborne and gain 40% tenacity and slow resistance for 3 seconds. Can’t be used while affected by Airborne effects.

Chempunk Chainsword (Anti-Healing)

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Executioner’s Calling + Caulfield’s Warhammer + Ruby Crystal + 400 gold
  • ATTACK DAMAGE: 45
  • HEALTH: 200
  • ABILITY HASTE: 15

Effects:

  • HACKSHORN: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 2 seconds. If the target is below 50% health, this effect is increased to 60% Grievous Wounds.

Chemtech Putrifier (Anti-Healing)

Base Stats:

  • TOTAL COST: 2300 gold
  • BUILD PATH: Oblivion Orb + Bandleglass Mirror + 450 gold
  • ABILITY POWER: 50
  • ABILITY HASTE: 15
  • BASE MANA REGEN: 100%

Effects:

  • PUFFCAP TOXIN: Dealing magic damage applies 40% Grievous Wounds to champions for 2 seconds. Immobilizing champions applies 60% Grievous Wounds instead.

Staff of Flowing Water (Buff Spellcasters)

Base Stats:

  • TOTAL COST: 2300 gold
  • BUILD PATH: Forbidden Idol + Blasting Wand + 650 gold
  • ABILITY POWER: 60
  • HEAL AND SHIELD POWER: 10%
  • BASE MANA REGEN: 100%

Effects:

  • RAPIDS: Healing or shielding an ally grants you both 15% movement speed and 20-40 (ally levels 1-18) ability power for 3 seconds

Stirring Wardstone (Hold Control Wards)

Base Stats:

  • TOTAL COST: 1100 gold
  • RULES FOR PURCHASE: Must be level 13

Effects:

  • ARCANE CACHE: This item can store up to 3 purchased Control Wards
  • BLOOMING EMPIRE: This item transforms into Watchful Wardstone once you’ve placed 20 Stealth Wards

Watchful Wardstone (Hold Control Wards)

Base Stats:

  • BUILD PATH: Upgrades from Stirring Wardstone
  • ABILITY HASTE: 25

Effects:

  • ARCANE CACHE: This item can store up to 3 purchased Control Wards.
  • VISIONS OF IXTAL: Increase your Stealth Ward and Control Ward placement caps by 1

Vigilant Wardstone (Hold Control Wards)

Base Stats:

  • TOTAL COST: 2300 gold
  • BUILD PATH: Watchful Wardstone + 1200 gold
  • ABILITY HASTE: 40
  • MOVE SPEED: 10%

Effects:

  • ARCANE CACHE: This item can store up to 3 purchased Control Wards
  • VISIONS OF IXTAL: Increase your Stealth Ward and Control Ward placement caps by 1
  • RULES FOR PURCHASE: Requires Watchful Wardstone (upgraded from Stirring Wardstone) to purchase
Updated Legendary Items

Mortal Reminder

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Executioner’s Calling + Zeal + 700 gold
  • ATTACK DAMAGE: 20
  • ATTACK SPEED: 25%
  • CRITICAL STRIKE CHANCE: 20%
  • MOVE SPEED: 7%

Effects:

  • SEPSIS: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 2 seconds. Dealing 3 consecutive basic attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.

Guinsoo’s Rageblade

Base Stats:

  • TOTAL COST: 2600 gold
  • BUILD PATH: Rageknife + Cloak of Agility + Dagger + 900 gold
  • ATTACK SPEED: 40%
  • CRITICAL STRIKE CHANCE: 20%

Effects:

  • WRATH: Basic attacks apply 45 physical damage on-hit per 20% critical strike chance, but you can no longer critically strike
  • SEETHING STRIKE: Every third basic attack applies your on-hit effects twice

Phantom Dancer

Base Stats:

  • TOTAL COST: 2900 gold
  • BUILD PATH: Dagger + Zeal + Dagger + 1100 gold
  • ATTACK SPEED: 40%
  • CRITICAL STRIKE CHANCE: 20%
  • MOVE SPEED: 7%

Effects:

  • SPECTRAL WALTZ: Basic attacks grant Ghosting and 7% movement speed for 2 seconds. In addition, attacking 5 times causes Spectral Waltz to also grant 40% attack speed for the same duration.

Lord Dominik’s Regards

Base Stats:

  • TOTAL COST: 2900 gold
  • BUILD PATH: Last Whisper + Cloak of Agility + 850 gold
  • ATTACK DAMAGE: 30
  • CRITICAL STRIKE CHANCE: 20%
  • ARMOR PENETRATION: 25%

Effects:

  • GIANT SLAYER: Deals up to 15% bonus physical damage against champions with greater max health than you

Essence Reaver

Base Stats:

  • TOTAL COST: 2900 gold
  • BUILD PATH: Caulfield’s Warhammer + Sheen + Cloak of Agility + 500 gold
  • ATTACK DAMAGE: 40
  • CRITICAL STRIKE CHANCE: 20%
  • ABILITY HASTE: 20

Effects:

  • SPELLBLADE: After using an ability, your next basic attack deals an additional 100% base AD + 40% bonus AD physical damage and restores 3% mana (1.5 second cooldown)

Infinity Edge

Base Stats:

  • TOTAL COST: 3400 gold
  • BUILD PATH: B.F. Sword + Pickaxe + Cloak of Agility + 625 gold
  • ATTACK DAMAGE: 70
  • CRITICAL STRIKE CHANCE: 20%

Effects:

  • PERFECTION: Gain an additional 8% critical strike damage per 20% critical strike chance (max 40%)

Manamune

Base Stats:

  • TOTAL COST: 2600 gold
  • BUILD PATH: Tear of the Goddess + Caulfield’s Warhammer + Sapphire Crystal + 750 gold
  • ATTACK DAMAGE: 35
  • MANA: 400
  • ABILITY HASTE: 15

Effects:

  • AWE: Gain bonus AD equal to 2% maximum mana.
  • MANA CHARGE: Strike a target with an attack or ability to consume a charge and gain 3 bonus mana. Bonus mana gain doubled if the target is a champion. This item transforms into Muramana once 450 bonus mana has been granted. Gain a new mana charge every 8 seconds (max 4).

Muramana

Base Stats:

  • TOTAL COST: Upgraded Manamune
  • ATTACK DAMAGE: 35
  • MANA: 850
  • ABILITY HASTE: 15

Effects:

  • AWE: Gain bonus attack damage equal to 2% maximum mana
  • SHOCK: When targeting champions, ability strikes and basic attacks deal additional physical damage equal to 4% maximum mana

Archangel’s Staff

Base Stats:

  • TOTAL COST: 3000 gold
  • BUILD PATH: Tear of the Goddess + Needlessly Large Rod + Sapphire Crystal + 1000 gold
  • ABILITY POWER: 60
  • MANA: 400

Effects:

  • AWE: Gain bonus ability power equal to 3% maximum mana
  • MANA CHARGE: Strike a target with an ability to consume a charge and gain 3 bonus mana. Bonus mana gain doubled if the target is a champion. This item transforms into Seraph’s Embrace once 450 bonus mana has been granted. Gain a new mana charge every 8 seconds (max 4).

Seraph’s Embrace

Base Stats:

  • TOTAL COST: Upgraded Archangel’s Staff
  • ABILITY POWER: 60
  • MANA: 850

Effects:

  • AWE: Gain bonus ability power equal to 5% maximum mana
  • EMPYREAN: Increase your total mana by 5% (+2.5% per 100 AP)

Lich Bane

Base Stats:

  • TOTAL COST: 3000 gold
  • BUILD PATH: Sheen + Aether Wisp + Blasting Wand + 600 gold
  • ABILITY POWER: 80
  • MOVE SPEED: 10%

Effects:

  • SPELLBLADE: After using an ability, your next basic attack is enhanced with an additional 150% base AD + 60% ability power magic damage (2.5 second cooldown)

Blade of the Ruined King

Base Stats:

  • TOTAL COST: 3100 gold
  • BUILD PATH: Vampiric Scepter + Recurve Bow + Pickaxe + 325 gold
  • ATTACK DAMAGE: 40
  • ATTACK SPEED: 30
  • LIFESTEAL: 12%

Effects:

  • MIST’S EDGE: Basic attacks apply physical damage equal to of the target’s current health
  • SIPHON: Basic attacking a champion 3 times deals 40-120 magic damage (levels 1-18) and steals 25% movement speed for 2 seconds

Black Cleaver

Base Stats:

  • TOTAL COST: 3300 gold
  • BUILD PATH: Caulfield’s Warhammer + Kindlegem + Longsword + 1050 gold
  • HEALTH: 300
  • ATTACK DAMAGE: 40
  • ABILITY HASTE: 25

Effects:

  • CARVE: Dealing physical damage to a champion applies a stack of 4% armor reduction for 6 seconds, up to 6 stacks (max 24%)
  • BUTCHER: Damaging attacks and abilities against fully Shredded enemies deal an additional 5% of the target’s missing health in physical damage (damage-over-time effects deal 2% missing health instead, 0.5 second cooldown)

Ravenous Hydra

Base Stats:

  • TOTAL COST: 3300 gold
  • BUILD PATH: Tiamat + Vampiric Scepter + Caulfield’s Warhammer + 100 gold
  • ATTACK DAMAGE: 65
  • ABILITY HASTE: 20
  • OMNIVAMP: 15%

Effects:

  • CLEAVE: Basic attacks and abilities deal up to 60% of your attack damage to other enemies near the target. (Damage scales down with distance from the target. Only once per ability.)

Titanic Hydra

Base Stats:

  • TOTAL COST: 3300 gold
  • BUILD PATH: Tiamat + Ruby Crystal + Giant’s Belt + 800 gold
  • HEALTH: 500
  • ATTACK DAMAGE: 30

Effects:

  • COLOSSUS: Gain bonus attack damage equal to 1% of your max health
  • CLEAVE: Basic attacks deal additional physical damage equal to 4 (+1.5% of your max health) to the target and 40 (+3% of your max health) to enemies behind the target (75% damage for ranged)

Wit’s End

Base Stats:

  • TOTAL COST: 3100 gold
  • BUILD PATH: Hearthbound Axe + Negatron Cloak + Dagger + 800 gold
  • ATTACK DAMAGE: 30
  • ATTACK SPEED: 40%
  • MAGIC RESIST: 50

Effects:

  • FRAY: Basic attacks apply 15-80 (levels 1-18) magic damage on-hit and grant 20 movement speed for 2 seconds

Maw of Malmortius

Base Stats:

  • TOTAL COST: 3100 gold
  • BUILD PATH: Hexdrinker + Caulfield’s Warhammer + 700 gold
  • ATTACK DAMAGE: 50
  • MAGIC RESIST: 50
  • ABILITY HASTE: 15

Effects:

  • LIFELINE: Upon taking magic damage that would reduce health below 30%, gain a 200 (+20% max health) magic damage shield for 5 seconds (60 second cooldown)

Death’s Dance

Base Stats:

  • TOTAL COST: 3100 gold
  • BUILD PATH: Chain Vest + Caulfield’s Warhammer + Pickaxe + 325 gold
  • ATTACK DAMAGE: 50
  • ARMOR: 40
  • ABILITY HASTE: 15

Effects:

  • IGNORE PAIN: of physical damage taken is dealt to you over 3 seconds instead
  • DEFY: Champion takedowns cleanse Ignore Pain’s remaining damage, grant you 30% movement speed for 2 seconds, and restore 10% of your max health over the duration

Sterak’s Gage

Base Stats:

  • TOTAL COST: 3100 gold
  • BUILD PATH: Pickaxe + Phage + Ruby Crystal + 725 gold
  • HEALTH: 400
  • ATTACK DAMAGE: 50

Effects:

  • BLOODLUST: Dealing damage to or taking damage from a champion grants a stack, restoring 2% of your max health over 6 seconds (max 5 stacks, 1 per enemy champion; healing 60% effective for ranged users)
  • LIFELINE: Upon taking damage that would reduce your health below 30%, gain a shield equal to 200, plus 8% of your max health per stack of Rage (60 second cooldown, max health portion of shield 60% smaller for ranged users)

Randuin’s Omen

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Warden’s Mail + Cloth Armor + Kindlegem + 600 gold
  • HEALTH: 250
  • ARMOR: 80
  • ABILITY HASTE: 10

Effects:

  • HUMILITY (Active): Briefly slow nearby enemies and reduce their attack damage by 10% and critical strike damage by 20% for 4 seconds (60 second cooldown)
  • ROCK SOLID: Reduce incoming damage from basic attacks by up to 0.5% of your max health, capped at 40% of the attack’s damage

Frozen Heart

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Warden’s Mail + Glacial Shroud + 800 gold
  • MANA: 400
  • ARMOR: 80
  • ABILITY HASTE: 20

Effects:

  • WINTER’S CARESS: Reduces the attack speed of nearby enemies by 15%
  • ROCK SOLID: Reduce incoming damage from basic attacks by up to 0.5% of your max health, capped at 40% of the attack’s damage

Gargoyle Stoneplate

Base Stats:

  • TOTAL COST: 3300 gold
  • BUILD PATH: Aegis of the Legon + Cloth Armor + Null-Magic Mantle + 1050 gold
  • ARMOR: 60
  • MAGIC RESIST: 60
  • ABILITY HASTE: 15

Effects:

  • UNBREAKABLE (Active): Gain a 100 (+100% bonus health) shield that decays over 2.5 seconds (90 second cooldown)
  • FORTIFY: Taking damage from a champion grants 3% bonus armor and 3% bonus magic resist for 6 seconds, once per enemy champion (max 15% bonus armor and magic resist)

Abyssal Mask

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Giant’s Belt + Negatron Cloak + 900 gold
  • HEALTH: 350
  • MAGIC RESIST: 60

Effects:

  • UNMAKE: Immobilizing a champion causes them to take 10% increased damage for 4 seconds

Thornmail

Base Stats:

  • TOTAL COST: 2700 gold
  • BUILD PATH: Bramble Vest + Giant’s Belt + 1000 gold
  • HEALTH: 350
  • ARMOR: 60

Effects:

  • THORNS: When struck by an attack, deal 10 (+10% bonus armor) magic damage to the attacker and apply 40% Grievous Wounds for 2 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 2 seconds.

Zeke’s Convergence

Base Stats:

  • TOTAL COST: 2400 gold
  • BUILD PATH: Kindlegem + Glacial Shroud + 700 gold
  • HEALTH: 300
  • MANA: 250
  • ARMOR: 30
  • ABILITY HASTE: 20

Effects:

  • CONDUIT (Active): Designate an Accomplice (60 second cooldown)
  • CONVERGENCE: For 4 seconds after you immobilize an enemy, your Accomplice’s attacks and abilities hits apply an additional 25-50 (+1.5% your max health) (+7.5% your AP) magic damage to that enemy

Knight’s Vow

Base Stats:

  • TOTAL COST: 2300 gold
  • BUILD PATH: Crystalline Bracer + Rejuvenation Bead + Kindlegem + 700 gold
  • HEALTH: 400
  • BASE HEALTH REGEN: 300%
  • ABILITY HASTE: 10

Effects:

  • PLEDGE (Active): Designate an ally who is Worthy (60 second cooldown).
  • SACRIFICE_ While your Worthy ally is nearby, redirect 15% of damage they take to you and if they have less than 50% health gain 35% movement speed when running towards them.

Morellonomicon

Base Stats:

  • TOTAL COST: 2500g
  • BUILD PATH_ Blasting Wand + Oblivion Orb + Ruby Crystal + 450 gold
  • ABILITY POWER: 70
  • HEALTH: 250

Effects:

  • AFFLICTION: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 2 seconds. If the target is below 50% health, this effect is increased to 60% Grievous wounds.

Sanguine Blade

Base Stats:

  • TOTAL COST: 3000 gold
  • BUILD PATH: Serrated Dirk + Vampiric Scepter + 1000 gold
  • ATTACK DAMAGE: 50
  • LETHALITY: 10
  • PHYSICAL VAMP: 12%

Effects:

  • FRENZY: While near one or fewer visible enemy champions gain 8 lethality and 20-80% (levels 1-18) attack speed, decaying over 3 seconds if other enemy champions get too close.
Legendary Items Balance Changes

Support Items

  • LEGENDARY Fully upgraded support items count as Legendaries

Rapid Firecannon

  • TOTAL COST: 2600 gold ⇒ 2700 gold
  • ATTACK SPEED: 30% ⇒ 35%
  • CRITICAL STRIKE CHANCE: 25% ⇒ 20%

Stormrazor

  • TOTAL COST: 3200 gold ⇒ 2700 gold
  • ATTACK DAMAGE: 50 ⇒ 40
  • ATTACK SPEED: 30% ⇒ 15%
  • CRITICAL STRIKE CHANCE: 25% ⇒ 20%

Mercurial Scimitar

  • TOTAL COST: 3400 gold ⇒ 2900 gold
  • BUILD PATH: Quicksilver Sash + Vampiric Scepter + Pickaxe + 325 gold ⇒ Quicksilver Sash + Cloak of Agility + Pickaxe + 125 gold
  • ATTACK DAMAGE: 50 ⇒ 30
  • MAGIC RESISTANCE: 35 ⇒ 30
  • NEW CRITICAL STRIKE CHANCE: 20%
  • REMOVED LIFESTEAL: 10% ⇒ 0%
  • QUICKSILVER: Removes all disables ⇒ Removes all disables excluding Airborne (unchanged but now called out). Can’t be used while affected by Airborne effects.

Runaan’s Hurricane

  • TOTAL COST: 2600 gold ⇒ 3400 gold
  • BUILD PATH: Zeal + Dagger + Dagger + 600g ⇒ Pickaxe + Zeal + Dagger + 1025 gold
  • NEWATTACK DAMAGE: 25
  • CRITICAL STRIKE CHANCE: 25% ⇒ 20%
  • MOVE SPEED: 9% ⇒ 7%
  • BOLT DAMAGE: 40% total attack damage ⇒ 40-70% total attack damage (level ≤10-18)

Rylai’s Crystal Scepter

  • TOTAL COST: 2600 gold ⇒ 3000 gold
  • BUILD PATH: Blasting Wand + Amplifying Tome + Ruby Crystal + 915 gold ⇒ Blasting Wand + Giant’s Belt + Amplifying Tome + 815 gold
  • ABILITY POWER: 90
  • HEALTH: 300 ⇒ 350
  • SLOW: 20% ⇒ 30%

Nashor’s Tooth

  • TOTAL COST: 3000g (unchanged)
  • BUILD PATH: Stinger + Fiendish Codex + 1000 gold ⇒ Recurve Bow + Blasting Wand + Amplifying Tome + 715 gold
  • ABILITY POWER: 80 ⇒ 100
  • ATTACK SPEED: 50%
  • COOLDOWN REDUCTION: 20% ⇒ 0
  • ON-HIT DAMAGE: 15 (+0.15 AP) ⇒ 15 (+0.25 AP)

Bloodthirster

  • TOTAL COST: 3500g ⇒ 3400g
  • BUILD PATH: B.F. Sword + Vampiric Scepter + Long Sword + 950 gold ⇒ B.F. Sword + Cloak of Agility + Vampiric Scepter + 600 gold
  • ATTACK DAMAGE: 80 ⇒ 55
  • NEWCRITICAL STRIKE CHANCE: 20%

Edge of Night

  • TOTAL COST: 2900 gold (unchanged)
  • BUILD PATH: Serrated Dirk + Pickaxe + Ruby Crystal + 600 gold ⇒ Serrated Dirk + Longsword + Ruby Crystal + 1050 gold
  • ATTACK DAMAGE: 55 ⇒ 50

Youmuu’s Ghostblade

  • TOTAL COST: 2900 gold ⇒ 3000 gold
  • BUILD PATH: Serrated Dirk + Caulfield’s Warhammer + 700 gold ⇒ Serrated Dirk + Pickaxe + 1025 gold
  • ATTACK DAMAGE: 55 ⇒ 60
  • REMOVED COOLDOWN REDUCTION: 10% ⇒ 0

Umbral Glaive

  • TOTAL COST: 2400 gold ⇒ 2800 gold
  • BUILD PATH: Serrated Dirk + Long Sword + Long Sword + 600 gold ⇒ Serrated Dirk + Caulfield’s Warhammer + 600 gold
  • ATTACK DAMAGE: 50 ⇒ 55
  • ABILITY HASTE: 10% cooldown reduction ⇒ 15 ability haste

Guardian Angel

  • ATTACK DAMAGE: 45 ⇒ 40
  • ARMOR: 40 (unchanged)

Warmog’s Armor

  • TOTAL COST: 2850 gold ⇒ 3000 gold
  • ABILITY HASTE: 10% cooldown reduction ⇒ 10 ability haste
  • WARMOG’S HEART: 2.5% max health per half second ⇒ 5% max health per second

Spirit Visage

  • TOTAL COST: 2800 gold ⇒ 2900 gold
  • MAGIC RESIST: 55 ⇒ 40
  • ABILITY HASTE: 10% cooldown reduction ⇒ 10 ability haste
  • INDOMITABLE WILL: Increases healing by 30% ⇒ Increases shielding and healing by 25%

Dead Man’s Plate

  • TOTAL COST: 2900 gold (unchanged)
  • BUILD PATH: Chainmail Vest + Giant’s Belt + 1100 gold ⇒ Winged Mooonplate + Ruby Crystal + Chainmail Vest + 900 gold
  • HEALTH: 425 ⇒ 475
  • ARMOR: 60 ⇒ 40
  • NEW MOVE SPEED: 5%

Ardent Censer

  • TOTAL COST: 2300 gold (unchanged)
  • BUILD PATH: Forbidden Idol + Aether Wisp + 650 gold ⇒ Forbidden Idol + Blasting Wand + 650 gold
  • REMOVED COOLDOWN REDUCTION: 10% ⇒ 0
  • REMOVED MOVE SPEED: 8% ⇒ 0
  • BASE MANA REGEN: 50% ⇒ 100%

Redemption

  • TOTAL COST: 2100 gold ⇒ 2300 gold
  • BUILD PATH: Crystalline Bracer + Forbidden Idol + 650 gold ⇒ Kindlegem + Forbidden Idol + 700 gold
  • HEAL SHIELD POWER: 10% ⇒ 20%
  • ABILITY HASTE: 10% CDR ⇒ 15 ability haste
  • REMOVEDBASE HEALTH REGEN: 50% ⇒ 0
  • BASE MANA REGEN: 150% ⇒ 100%
  • JUDGMENT (Active): No longer damages minions or gets 3 times effectiveness from Heal and Shield Power

Mikael’s Blessing

  • NAME: Mikael’s Crucible ⇒ Mikael’s Blessing
  • TOTAL COST: 2100 gold ⇒ 2300 gold
  • BUILD PATH: Chalice of Harmony + Forbidden Idol + 500 gold ⇒ Forbidden Idol + Negatron Cloak + 600 gold
  • MAGIC RESIST: 40 ⇒ 50
  • ABILITY HASTE: 10% CDR ⇒ 15 ability haste
  • CONCENTRATED QUICKSILVER: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown) ⇒ Remove all crowd control debuffs (except Airborne and Suppression) from an ally champion and restore 100-200 (ally levels 1-18) health (120 second cooldown)
  • REMOVED HARMONY: No longer grants bonus health regen equal to mana regen

Mejai’s Soulstealer

  • TOTAL COST: 1400 gold ⇒ 1600 gold
  • REMOVED MANA: 200 ⇒ 0
  • NEW HEALTH: 100

Zhonya’s Hourglass

  • TOTAL COST: 2900 gold ⇒ 2500 gold
  • ABILITY POWER: 75 ⇒ 65
  • ABILITY HASTE: 10% CDR ⇒ 10 ability haste

Banshee’s Veil

  • TOTAL COST: 3000 gold ⇒ 2500 gold
  • BUILD PATH: Fiendish Codex + Null-Magic Mantle + Blasting Wand + 800 gold ⇒ Fiendish Codex + Verdant Barrier + 400 gold
  • ABILITY POWER: 75 ⇒ 65
  • MAGIC RESIST: 60 ⇒ 45
  • ABILITY HASTE: 10% CDR ⇒ 10 ability haste
Jungle Items & Changes

 

Hailblade

  • COST: 350 gold
  • OMNIVAMP AGAINST MONSTERS: 12%
  • TOOTH & NAIL: Damaging monsters burns them for 60 (+10% AP)(+2% bonus health)(+5% bonus AD) magic damage over 5 seconds
  • CHILLING PATH: Smiting 5 times consumes this item and upgrades your Smite to Chilling Smite
  • HUNTSMAN: Killing large monsters grants bonus experience
  • LEYLINE WALKER: Regen up to 8-18 mana (levels 1-18) per second when in the jungle or river

Chilling Smite

  • AGAINST CHAMPIONS: When Smiting champions, Chilling Smite deals 20-156 true damage and steals 20% of their movement speed for 2 seconds

Emberknife

  • COST: 350 gold
  • OMNIVAMP AGAINST MONSTERS: 12%
  • TOOTH & NAIL: Damaging monsters burns them for 60 (+10% AP) (+2% bonus health) (+5% bonus AD) magic damage over 5 seconds.
  • CHALLENGING PATH: Smiting 5 times consumes this item and upgrades your Smite to Challenging Smite
  • HUNTSMAN: Killing large monsters grants bonus experience
  • LEYLINE WALKER: Regen up to 8-18 (levels 1-18) mana per second when in the jungle or river.

Challenging Smite

  • AGAINST CHAMPIONS: When Smiting champions, Challenging Smite marks them for 4 seconds. During this time, your damaging attacks and abilities deal 48-125 bonus true damage to them over 2.5 seconds (refreshing but not stacking) and you take 20% reduced damage from the Smited enemy.
  • ABILITIES: Abilities now apply and refresh the burn alongside basic attacks
  • CLARITY: Immolating Smite’s damage reduction now has VFX and displays the amount reduced as combat text
Epic Items

Noonquiver

  • TOTAL COST: 1300 gold
  • BUILD PATH: Longsword + Dagger + Longsword + 300 gold
  • ATTACK DAMAGE: 30
  • ATTACK SPEED: 15%

Effects:

  • PRECISION: Attacks deal an additional 20 physical damage to minions and monsters

Rageknife

  • TOTAL COST: 800 gold
  • BUILD PATH: Dagger + Dagger + 200 gold
  • ATTACK SPEED: 25%

Effects:

  • WRATH: Attacks apply 35 physical damage on-hit per 20% of your critical strike chance, but you can no longer critically strike

Blighting Jewel

  • TOTAL COST: 1250 gold
  • BUILD PATH: Amplifying Tome + 815 gold
  • ABILITY POWER: 25
  • MAGIC PENETRATION: 15%

Leeching Leer

  • TOTAL COST: 1300 gold
  • BUILD PATH: Ruby Crystal + Amplifying Tome + 465 gold
  • HEALTH 150
  • ABILITY POWER: 20
  • OMNIVAMP: 10%

Oblivion Orb

  • TOTAL COST: 800 gold
  • BUILD PATH: Amplifying Tome + 365 gold
  • ABILITY POWER: 30
  • CURSED: Dealing magic damage applies 40% Grievous Wounds to champions for 2 seconds

Seeker’s Armguard

  • TOTAL COST: 900 gold
  • BUILD PATH: Cloth Armor + Amplifying Tome + 165 gold
  • ABILITY POWER: 30
  • ARMOR: 15
  • WITCH’S PATH: Killing a unit grants 1 armor, stacking up to 30 times

Hextech Alternator

  • TOTAL COST: 1050 gold
  • BUILD PATH: Amplifying Tome + Amplifying Tome + 180 gold
  • ABILITY POWER: 40
  • REVVED: Damaging an enemy champion deals an additional 50-125 magic damage (40 second cooldown)

Bami’s Cinder

  • TOTAL COST: 1000 gold
  • BUILD PATH: Ruby Crystal + Ruby Crystal + 200 gold
  • HEALTH: 300
  • IMMOLATE: Deal 15 (+1% bonus health) magic damage per second to nearby enemies (increased by 50% against minions and 100% against monsters).

Winged Moonplate

  • TOTAL COST: 800 gold
  • BUILD PATH: Ruby Crystal + 400 gold
  • HEALTH: 150
  • FLIGHT: Grats 5% movement speed

Verdant Barrier

  • TOTAL COST: 1200 gold
  • BUILD PATH: Null-Magic Mantle + Amplifying Tome + 315 gold
  • ABILITY POWER: 25
  • MAGIC RESISTANCE: 25
  • ADAPTIVE: Every 60 seconds, gain 3 magic resist (max 15). Taking magic damage from champions reduces the time until the next increase by 5% of the damage taken (ex. taking 100 magic damage reduces the time by 5 seconds).

Warden’s Mail

  • TOTAL COST: 1000 gold
  • BUILD PATH: Cloth Armor + Cloth Armor + 400 gold
  • ARMOR: 40
  • ROCK SOLID: Reduce incoming damage from basic attacks by 0.5% bonus health, capped at 40% of the basic attack’s damage

Phage

  • TOTAL COST: 1100 gold
  • BUILD PATH: Ruby Crystal + Longsword + 350 gold
  • ATTACK DAMAGE: 15
  • HEALTH: 200
  • STURDY: After you deal physical damage to a champion, restore max health over 6 seconds

Hearthbound Axe

  • TOTAL COST: 1100 gold
  • BUILD PATH: Dagger + Longsword + 450 gold
  • ATTACK DAMAGE: 15
  • ATTACK SPEED: 15
  • NIMBLE: Attacking a unit grants movement speed for 2 seconds.

Tiamat

  • TOTAL COST: 1200 gold
  • BUILD PATH: Pickaxe + 325 gold
  • ATTACK DAMAGE: 25
  • CLEAVE: Attacks deal up to 60% total attack damage physical damage to other nearby enemies

Ironspike Whip

  • TOTAL COST: 1200 gold
  • BUILD PATH: Pickaxe + 325 gold
  • ATTACK DAMAGE: 30
  • CRESCENT (Active): Deal 75% total attack damage physical damage to nearby enemies. Minions and monsters below 50% health take 200% damage (15 second cooldown, affected by ability haste).

Bandleglass Mirror

  • TOTAL COST: 1050 gold
  • BUILD PATH: Faerie Charm + Amplifying Tome + 365 gold
  • ABILITY POWER: 20
  • ABILITY HASTE: 10
  • MANA REGEN: 50%
Epic Item Balance Changes

Zeal

  • TOTAL COST: 1400 gold ⇒ 1200 gold
  • ATTACK SPEED: 12% ⇒ 18%
  • CRITICAL STRIKE CHANCE: 25% ⇒ 15%

Executioner’s Calling

  • GRIEVOUS WOUNDS DURATION: 3 seconds ⇒ 2 seconds

Sheen

  • TOTAL COST: 1050 gold ⇒ 700 gold
  • BUILD PATH: Mana Crystal + 700 gold ⇒ 700 gold
  • REMOVED MANA: 250 ⇒ 0
  • REMOVED COOLDOWN REDUCTION: 10% ⇒ 0

Giant’s Belt

  • TOTAL COST: 1000 gold ⇒ 900 gold
  • HEALTH: 380 ⇒ 350

Negatron Cloak

  • TOTAL COST: 720 gold ⇒ 900 gold
  • MAGIC RESIST: 40 ⇒ 50

Spectre’s Cowl

  • TOTAL COST: 1200 gold ⇒ 1250 gold

Aegis of the Legion

  • TOTAL COST: 1100 gold ⇒ 1500 gold
  • ABILITY HAST:E 10

Quicksilver Sash

  • QUICKSILVER: Removes all disables ⇒ Removes all disables excluding Airborne (unchanged but now called out). Can’t be used while Airborne.

Forbidden Idol

  • BUILD PATH: Faerie Charm + Faerie Charm + 550 gold ⇒ Faerie Charm + 550 gold (total cost unchanged)
  • HEAL & SHIELD POWER: 5% ⇒ 10%
  • REMOVED COOLDOWN REDUCTION: 10% ⇒ 0%
Basic, Starter and Support Items

Tear of the Goddess

  • TOTAL COST: 400 gold
  • MANA: 150
  • FOCUS: Attacks deal an additional 5 physical damage to minions
  • MANA CHARGE: Strike a target with an ability to consume a charge and gain 3 bonus mana, up to a maximum of 450 bonus mana. Bonus mana doubled if the target is a champion. Gain a new mana charge every 8 seconds (max 4).

Dark Seal

  • HEALTH: 40
  • DO OR DIE: Champion assists and kills grant 1 and 2 stacks of Glory respectively, up to 10 stacks. Lose 4 stacks on death.
  • GLORY: Grants 5 ability power per stack of Glory.

Doran’s Blade

  • ATTACK DAMAGE: 8
  • HEALTH: 80
  • WARFORGED: Grants 2.5% Omnivamp

Doran’s Ring

  • ABILITY POWER: 15
  • HEALTH: 70
  • MANA RESTORE: Killing a minion restores 6 mana. Excess mana (all 6 of it if you can’t gain mana) is converted to healing, at a 50% rate.
Basic & Starter Item Balance Changes

Cloak of Agility

  • TOTAL COST: 800 gold ⇒ 600 gold
  • CRITICAL STRIKE CHANCE: 20% ⇒ 15%

Faerie Charm

  • TOTAL COST: 125 gold ⇒ 250 gold
  • MANA REGEN: 25% ⇒ 50%

Support Item Balance Changes

  • LEGENDARY: Fully upgraded support items count as Legendaries
  • SPOILS OF WAR: Gain a charge every 45 seconds ⇒ 35 seconds
  • TRIBUTE: 15 gold per proc ⇒ 20 gold per proc

Pauldrons of Whiterock

  • HEALTH: 300 ⇒ 250

Bulwark of the Mountain

  • HEALTH: 300 ⇒ 250
  • ABILITY POWER: 25 ⇒ 20

Shard of True Ice

  • HEALTH: 100 ⇒ 75
  • ABILITY POWER: 50 ⇒ 40

Black Mist Scythe

  • HEALTH: 100 ⇒ 75
  • ATTACK DAMAGE: 25 ⇒ 20

Plated Steelcaps

  • NAME: Ninja Tabi ⇒ Plated Steelcaps

Removed Items

  • Hextech GLP-800
  • Luden’s Echo
  • Liandry’s Torment
  • Hextech Protobelt-01
  • Sunfire Cape
  • Righteous Glory
  • Iceborn Gauntlet
  • Duskblade of Draktharr
  • Trinity Force
  • Shurelya’s Reverie
  • Locket of the Iron Solari
  • Adaptive Helm
  • Athene’s Unholy Grail
  • Frozen Mallet
  • Hextech Gunblade
  • Spellbinder
  • Rod of Ages
  • Statikk Shiv
  • Twin Shadows
  • Jaurim’s Fist
  • Chalice of Harmony
  • Bilgewater Cutlass
  • Catalyst of Aeons

The full Patch Notes can be found on Riot’s official site here:

Patch 10.23 Full Patch Notes

For the changes to champions you can take a look at our article on them:

What do you think of the massive changes to LoL’s items? Join the discussion on social media or our Discord

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