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HEARTHSTONE SLANG PART 6: TYPES OF GAMES

By Nikola Petrov Hearthstone 16 May 2018 2048 views

We continue our Hearthstone slang journey with the phases of a game.

While easy to understand, new players might not have a clue how long a normal game is supposed to be and when do certain things happen within a match. Here are the basics.

Early Game

This is the beginning of the game and everything going on between turns one and three or four. The early game is when aggressive decks push the tempo and go for the kill. Turns one through four are the most important in decks such as Face Hunter or Murloc Paladin.

On the other hand, the early game is where Control decks do nothing but set up their strategy and control the board, trying to withstand the aggressive assault. It’s an old Hearthstone joke that all that Priest does during turn two is Hero Power and emote. Oh well, the Light sometimes does burn you in the end.

Mid-Game

Mid-game is what happens after the initial few turns. This is when the board gets occupied by minions, spells start to go off, and weapons are swung. Mid-range builds excel in the Mid-Game, trying to end it before the heavy Control and Combo builds get their pieces and go off.

Late Game

The Late game is everything from turn seven or eight onward. As you can already tell, this is where aggressive builds are starting to lose hope of victory, while Control players put on a smile and start lashing at their opponent with their most powerful cards. The Late Game is not only about big minions, though. You have to consider factors such as card draw, fatigue, and timing. After all, if both opponents are completely exhausted, it boils down to the luck of the draw, and not the careful strategy. And you don’t want that as a Control player.

Mirror Match

This is a type of matchup where one deck or archetype plays against the same deck or archetype. These things are less common in the bottom ranks where players are limited by their smaller collections and knowledge of the game. However, Tier One decks (the best of the best), are almost always reduced to just four or five builds. So, naturally, at higher levels of play, it is common to play the same, or very similar, deck as your own. In a Mirror Match, the player skill matters a lot, since the better pilot will bring the same collection of cards to victory much more often than the rookie.

Next week we conclude our slang series. Be on the lookout! 

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